![]() The way I bypassed it is getting bounds X and Y of the same said location and then I put them into the coordinates.json or sve_coordinates.json. The mod actually find the said location but not matching idįrom the source code, the mod will check both id if match then wrap the user, if not match then will log Warning This mod using id from MapPage and then check it with the coordinates.json or sve_coordinates.json, the problem is when you install some mod (I don't know since I don't check it at all) and somehow make a change to the id and no longer be recognised, it will automatically change it into -500.įor example Willy's House or Fish Shop which have default id 1028 (based on MapPage), but somehow that id no longer recognised and then change that unrecognised into -500 (You can also check from the smapi log 'Teleport location -500. Trademarks are the property of their respective owners.I actually bypassed it, by hardcoding the source code and build it myself. This site is in not endorsed by or affiliated with ZeniMax Online or Bethesda. The content may not be used, reproduced or copied without the prior express written consent of. and or affiliated Trademarks and protected by international copyright laws unless otherwise noted. All Rights Reserved.Īll content, including text, images and other media, provided on this site are owned by GNUB D.O.O. Debbie Sargent on ESO Elsweyr Skyshards Location Map.Anne L on ESO Iliac Bay Time Breach Locations – Breaches on the Bay Quest.Mr Ron Thomas Leiper on Eastmarch Lorebooks.Big T on Instrumental Triumph Achievement – Musical Instrument Locations.Mathews Philip on Instrumental Triumph Achievement – Musical Instrument Locations.Taldyr on ESO Summerset Time Breach Locations – Psijic’s Calling Quest.Tim Bradley on ESO Blackwood Treasure Map Locations Gates of Oblivion.moody on ESO Melodic Mistake Quest – How to Fix Dwarven Resonator in Morrowind.QueenOfHC on ESO Iliac Bay Time Breach Locations – Breaches on the Bay Quest.You’ll find the dig spot there, on ground. Head toward the passage between the mountains and look to your left. You’ll spot the location from the second half of the treasure map. If you teleport on top of this shrine, look toward the west. The exact spot from the Hew’s Bane Treasure map II is just west from the Zeht’s Displeasure wayshrine.Once I found the map, I had to spend more than 15 minutes trying to find the location from the first part of the treasure picture, without any luck. Even the hints you get from the designers, who placed two clues in one picture, are not that much help. Looking at this picture and finding out the location it points to without help will be a pain for everyone. The lack of a greater challenge when finding the first Hew’s Bane treasure map is compensated with the second one.Just west from the main settlement – Abah’s Landing, west from Placations of Zeht and the Zeht’s Displeasure wayshrine.The dig spot is a bit far from the location where the picture was taken. There are three large palm tree just next to it. Once in the area, you’ll see a rather tall boulder. The spot marked with an X is on a small peninsula, just southeast from the end of the main road. The exact place shown on the picture is west from the nearby area of interest POI. If you have it, open up the map, and find the southernmost main road. The markings on it clearly points toward a beach and a body of water. This treasure map is one of the easier ones.Southwest from the No Shira Citadel wayshrine, west from Tava’s Beak (area of interest), south from Ko Estaran (group boss) and Forebear Junction (crafting station), east from Shark’s Teeth Grotto (public dungeon).ESO Hew’s Bane treasure map locations guide will show you the exact locations of the two dig spots from the cryptic maps. You can only reach this area if you are an ESO subscriber, or you bought the Thieves Guild DLC, which adds this new zone. It has one large settlement, called Abah’s Landing, which you can teleport to. Hew’s Bane is an area located in western Tamriel.
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